######################################################################
##                                                                  ##
##   Ferguson                                                       ##
##   By sneaks                                                      ##
##                                                                  ##
##   beta 10                                                        ##
##   leave feedback on the Urban Terror forums                      ##
##   http://forums.urbanterror.net/                                 ##
##                                                                  ##
##   or                                                             ##
##                                                                  ##
##   =-KMA-= Australia                                              ##
##   http://www.clankma.net/                                        ##
##                                                                  ##
###################################################################_b10

ut4_ferguson_b10
3rd party Map for ioUrban Terror 4.1
This map was started for the 2009 Urban Terror Speed Mapping Competion
Map design and custom textures by sneaks like saki
Thanks to cg textures for use of their photos in creation of textures used in this level
www.cgtextures.com

Models Credit;
br_alcohol
br_ambulance
br_bomb
br_cardboardboxes
br_casa
br_garbagecans
br_mailbox
br_satdish
br_matress
br_trash
br_armory
by BlackRayne
http://blackrayne.net/

Additional Models Credit:
trees
model/mapobjects/defcon_tree
urban terror4.1 zpak

riva vehicles
model/mapobjects/riva
urban terror4.1 zpak

kamaz truck
model/mapobjects/crossing/kamaz_truck
urban terror4.1 zpak

THANKS!
Thanks to the creators of GTK Radiant, thanks for making this great program available
Thanks to Frozen Sands for their contribution to Urban Terror, their support helping make the game what it is today
and the countless masses who continue to allow this game to grow and develope

Thanks to the KMA Urban Terror community Australia and in particular Simon for all his help
Thanks to Bludshot, Urban Terror forum for getting me started with GTK Radiant 1.5.0 install
Thanks to Delirium for his careful guided support with scripts and colour theory and inspiration, your time is greatly appreciated
Thanks to Null on the Urban Terror forums for his advice and generally being a hard arse, your advice is invaluable
Thanks to the many play testers and the feedbackers on the Urban Terror Forum, you guys have made a massive difference
in particular Snafu & Jazzman [cheers Bro's], Yas, rfx, DEFeKt, Piano_man, Flood, Satiable and Dawai for following and testing from base level to this version
Thanks to =-KMA-= and -LG- public server play testers
Thanks to =-KMA-= Urban Terror community Australia for their highly regarded support and lolz
Thanks Snafu for introducing me to Urban Terror and the COWNET LAN play testers!

!! Ultimatly to my family; the greatest girls in the world. Thanks for your support and encouragement

Game type details;
/g_gametype 0 - FFA with 16 spawn points

and the following team modes with 20 spawn points each side
/g_gametype 3 -TDM
/g_gametype 4 -TS [4 groups; two groups for 20 per team]
/g_gametype 5 -FTL
/g_gametype 6 -CAH
/g_gametype 7 -CTF
/g_gametype 8 -BOMB

The sls_base textures and scripts may be used for your own Urban Terror mapping projects,
credit to be given to the textures creator, me, in the form of a README such as this
textures [/textures/ut4_ferguson] used may be based on photo images found on the cgtextures web site
www.cgtextures.com/

May 2010
beta 10

regards
sneaks